Have a look at what we have.
By its nature, the study of robotics inherently incorporates all four pillars of STEM. One of the best ways to instill a lifelong interest in STEM education, which include the subjects of Science, Technology, Engineering, and Math, is to provide fun, engaging, and hands-on opportunities for students to explore and experience for themselves. Students will work in groups of two, three or four according to the activity type. https://www.vexrobotics.com
The Oculus Rift is a virtual reality headset developed and manufactured by Oculus VR, a division of Facebook Inc. https://www.oculus.com/rift/. Additionally, Microsoft HoloLens is the first self-contained, holographic computer that lets users engage with digital content and interact with holograms in the world around them. https://www.microsoft.com/en-us/hololens.
Leap Motion, Inc. is an U.S. based company that manufactures and markets a computer hardware sensor device that supports hand and finger motions as controllers (similar to a mouse), but requires no hand contact or touching! https://www.leapmotion.com/.
Sonic Pi is an open-source programming environment that was developed and designed to explore and teach programming concepts through the process of creating new sounds. This environment emphasizes the importance of creativity in the learning process, and gives users control to turn their sonic ideas into reality.
What are the daily start and end times?
Daily start time is 9:00 AM and end time is 3:00 PM. However, students can stay until 4:00 PM at most to finish their tasks.
Is lunch provided?
No, but students can bring their own lunch, or can go to the Memorial Student Center (on campus) or other nearby restaurants.
Who will be teaching the activities?
Faculties of Department of Computer Science at Marshall University teach various main activities. During the practice, Computer Science students will help the attendees.
Is academic credit available for high school students?
No. However, it is planning for the future.